
MELANCHOLIA
A downloadable game
A Game made in 48 hours by The Family for Global Game Jam 2026
1938, London.
“The hospital was provided with some new technology. It's a device that treats traumatic memories and problematic behavior with electrical stimulation.”
“This will be fun. Perhaps I will find a patient to try this out.”
WARNING: Includes themes like mental health and defunct, problematic psychiatric practices such as lobotomies. Please do not use the media as medical advice.
MELANCHOLIA is a historical interactive visual novel where you play as a psychiatric doctor who helps their patients the best they can for what they were provided during their time. Your patient must leave your office with a smile!
TUTORIAL
The game predominantly uses a mouse. Players will click dialogue corresponding to the three mask types: Empathy, Guidance, and Treatment. Accumulate a certain number of points to progress in the game.
MEET THE FAMILY

Ansel Andes (@selyular)
Programming / Design

Rojo Mabilin
Environment Concepts / UI / Outlines

Reina Nagoshi (@GOMILLUST)
Scriptwriting / SFX & Music / Art

MJ San Agustin (@_owl506)
Character Concepts / Rendering

Klev Viloria
Programming / Design

Jeo Pascual
Burden / Seat Warmer / Errand Child
| Updated | 1 day ago |
| Published | 12 days ago |
| Status | Prototype |
| Authors | selyular, Reina Nagoshi |
| Genre | Interactive Fiction |
| Tags | 2D, Horror, Psychological Horror |

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